Hi

i think for fine-grained control it's better to write your own callback for 
controlling animation, and query interpolated matrices from animation path at 
desired position

Cheers.

25.03.2013, 15:44, "Joseph Sahexmeier" <[email protected]>:
> Hi,
>
> I have loaded a model with animation frames on it. I have traversed the 
> model’s graph and gotten the AnimationPathCallbacks.
>
> So far, I have been able to pause and speed up/down the animation of the 
> object.
>
> But, the models first frame is a special position that should only be shown 
> under special circumstances.
>
> How could I “force” to reestart the animation loop always on the second 
> “frame”?
> Is it possible to set a specific “time” in the animation frame sequence at 
> any moment?
>
> I have been playing around with  setTimeOffset without success so far.
> I am kind of stuck here right now… anyone has worked with animation control 
> at this level?
>
> Thank you!
>
> Cheers,
> Joseph
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52791#52791
>
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