Hi Selvakumar,

It's next to impossible for 3rd parties to know what might be wrong
with your usage, there are simply too many unkowns.  You need to run
you application in a debugger and get a stack trace and work back from
there.

The only advice beyond this is the Visual Studio is a heap of crap and
can't handle mixing of debug and release libs or different memory
allocators, this issue is pretty well the most common issue that
windows users have.

Robert.

On 25 February 2013 12:10, Selvakumar Chellamuthu <[email protected]> wrote:
> Hi,
>
>
> By default i loaded an osg object and its displayed perfectly inside my tab 
> view of mfc window.
>
>
> Consider Im adding a new node dynamically created after clicking a button in 
> the MFC toolbar . And i attach the child node to the root node,which i 
> already displayed using code:
>
> while(mViewer!=done){
> mViewer.run();
> }
>
> After that , im adding root node for display and  started to view using the 
> same function having below code.
>
> while(mViewer!=done){
> mViewer.run();
> }
>
> Code has compiled perfectly. While running, The object loaded perfectly and 
> while clicking button application stops abruptly throwing runtime error.
>
> Can somebody help me in sorting out this?
> How to refresh/update the screen ,so that my newly added child should be 
> displayed without any problem?
>
>
> Thank you!
>
> Cheers,
> Selvakumar
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52856#52856
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to