HI Alin,

On 28 March 2013 11:28, Alin Ionascu <[email protected]> wrote:

> 1. We work with OSC 2.8.2 ATM. I need to port this to the latest version
> (3.0.1 at the point of writing). Are there major changes between the
> versions? What do I need to consider?
>

The main differences are additional features (like OpenGL ES
support/serialization etc.) rather than major changes to the core OSG API.
For the most part it should be just a case of rebuilding your application
against the latest version of the OSG, in many case it'll just compile and
work as before.  So.. my recommendation is to just dive in and see what the
fallout is, if there is problem ask the forum/mailing list and we'll be
able to point you in the right direction.


>
> 2. Is there support for 64 bit?
>

We've had 64bit support for over a decade :-)

On platforms that have rather flaky support for 64bit or none existent
64bit support then you'll just need to stay with 32bit.  You want need to
do anything different with OSG usage, it'll just be compile options, but
these will be selected by default by CMake so mostly if you are on a 64bit
platform the OSG will just build 64bit.

Robert.
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