HI Alfonso, The osgmitionblur example is written to demonstrate use of the OpenGL accumulation buffer. If you driver doesn't support the accumulator buffer then it won't work. However, I would expect it to compile. What platform and OpenGL version are you working with?
Robert. On 10 April 2013 23:23, Alfonso Callejo <[email protected]> wrote: > Hi, > > I've been using OSG successfully for a while now. Unlike all other > examples I've tried, example osgmotionblur uses OpenGL functions and I'm > not able to build it. Should I install and include OpenGL library too? > Also, I could replace glClearColor and glClear with OSG's counterparts, but > I don't know how to replace glAccum. > > Thanks for the help. > > Cheers, > Alfonso > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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