Friends,
I am happy to announce that osgEarth 2.4 has arrived!

osgEarth is a terrain engine SDK built on top of OpenSceneGraph. You can
read the 2.4 Release Notes here: http://goo.gl/JVpQN

Along with this release, we are making a couple of administrative changes
as well. First, we are retiring the old trac-based wiki and moving to a
new GitHub landing page (http://osgearth.org). We'll dress it up with some
pretty pictures later.

More importantly, we have a new Documentation Site hosted on ReadTheDocs (
http://docs.osgearth.org). The docs are in the osgEarth GitHub repository
itself - which means that not only are they versioned, but that our loyal
community of users can help us keep them up to date.

As always - thank you for your support!


Glenn Waldron / Pelican Mapping / @glennwaldron
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