Hi all, I am fairly new to osg and I am trying to use PlaneIntersectorwith a model. My model has aas first node a MatrixTransform (translation) with high coordinates (just to avoid precision issues). It then contains a single Geode with severable Drawable. In each Drawable, coordinates are in local coordinates.
Now, when I build a PlaneIntersector in world coordinates, and try to intersect the model with an IntersectionVisitor, no intersections are returned.I am sure that some exists (I draw the plane as a quad and clearly sees that it intersects the model). So, I am wondering what I am doing wrong. Do you have in any suggestions on how to use PlaneIntersector in such a situation? Best Regards, Asher
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