Hi all,

I am fairly new to osg and I am trying to use PlaneIntersectorwith a model.
My model has aas first node a MatrixTransform (translation) with high
coordinates (just to avoid precision issues). It then contains a single
Geode with severable Drawable. In each Drawable, coordinates are in local
coordinates.

Now, when I build a PlaneIntersector in world coordinates, and try to
intersect the model with an IntersectionVisitor, no intersections are
returned.I am sure that some exists (I draw the plane as a quad and clearly
sees that it intersects the model). So, I am wondering what I am doing
wrong.

Do you have in any suggestions on how to use PlaneIntersector in such a
situation?

Best Regards,

Asher
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