I need to know programmatically the current manipulator index . I was looking for something like
Code: int KeySwitchMatrixManipulator::GetMatrixManipulatorIndex() Bud did not find any. Any suggestion ? Thanks ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53600#53600 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

