Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) .... But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we "beginners" have to struggle and rely on you with more experience if you are willing to share.
I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger <jan.ci...@gmail.com> wrote: > > > On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Hi Jan, >> >> what version of osg are you using? I am finding the later versions are >> not that 'user friendly' to android? All the time with some issues. And >> seam you went far with osg on android based on your emails >> > > I have several working demos with OSG on a tablet and phone. The version I > have is trunk from 7.2.2013. The issues are unfortunately the way it is - > the Android support is very young still and with the complexity of the > framework, some bugs will creep in. However, with more people working on it > and testing it, the faster they get solved. However, I have found that most > problems I had were caused by the Android SDK/NDK issues, not really by OSG. > > Jan > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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