Hi Alberto, > Maybe using https://github.com/apitrace/apitrace to debug what opengl > commands are being issued to the driver until it stops...
Thanks for the suggestion. I have not used this tool previously, but these are the last calls that are issued in osgviewerQt before everything ceases to work: 1098785 glXGetVideoSyncSGI(count = 0x7f66bce62ccc) = 0 1098786 glXWaitVideoSyncSGI(divisor = 2, remainder = 0, count = 0x7f66abffeccc) = 0 1098788 glXWaitVideoSyncSGI(divisor = 2, remainder = 0, count = 0x7f66bde64ccc) = 0 1098789 glXWaitVideoSyncSGI(divisor = 2, remainder = 0, count = 0x7f66bce62ccc) = 0 1098787 glXWaitVideoSyncSGI(divisor = 2, remainder = 0, count = 0x7f66be665ccc) = 0 1098793 glXSwapBuffers(dpy = 0xed30a0, drawable = 58720303) 1098791 glXSwapBuffers(dpy = 0xed30a0, drawable = 58720305) 1098792 glXSwapBuffers(dpy = 0xed30a0, drawable = 58720309) 1098790 glXSwapBuffers(dpy = 0xed30a0, drawable = 58720293) 1098780 glXWaitVideoSyncSGI(divisor = 2, remainder = 0, count = 0x7f66bd663ccc) // incomplete This looks fine by me, except for the "incomplete" call at the very end. This is probably caused by me, as I killed the program forcefully after waiting for some time. I have the full trace available if anybody is interested. Kind regards, Bastian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

