On the performance issue, you need to leverage the database cache feature for 
LOS and HAT. Take a look at the "osgintersection" example to see how this is 
done for "los" and "hat". Using the "computeHeightAboveTerrain" method is sort 
of an immediate mode for HAT queries which isn't the best for performance when 
you have a bunch of them to do per frame.

I'm not sure I understand your last issue. The "readNodeFile()" reads the paged 
terrain database (*.ive) file and the database pager pages in whatever LOD is 
needed without any work on your part. When you query HAT, the highest LOD is 
paged in to get the correct value, again without any extra work on your part.

Shayne

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