Hi,

I was hoping I could export a terrain geometry represented by a procedurally 
generated HeightField into an .obj file or similar, so I could open it as a 
polygonal mesh in some modelling program or whatever, but sadly, it doesn't 
seem to work that way. This line

Code:
writeNodeFile(*terrainTileGeode, "..\\res\\export\\terrain_groundtile.obj");


just returns me a rather empty object file, while other geometry I use seems to 
be exporting just fine.

So, is there any way to export HeightFields as polygonal meshes in OSG? My aim 
is to import these procedural terrains in other rendering engines afterwards, 
so it would be rather convenient for me.

Thank you!

Cheers,
Martin

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53844#53844





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