Nick,

A shader would allow you to change most of those.

-B

From: [email protected] 
[mailto:[email protected]] On Behalf Of Trajce Nikolov 
NICK
Sent: Sunday, April 28, 2013 7:48 AM
To: OpenSceneGraph Users
Subject: [osg-users] osgSim::LighPoint radius

Hi Community,

I have faced a problem with the _radius from LighPoint. The showcase is to 
control all of the LightPoint attributes in run tim (dynamiclly change 
intensity, color ...these work just fine). However the radius can be changed on 
LightPoint re-creation,only and its can not be changed in run-time. Some hints?

Thanks a bunch.

Nick

--
trajce nikolov nick
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