Nick, A shader would allow you to change most of those.
-B From: [email protected] [mailto:[email protected]] On Behalf Of Trajce Nikolov NICK Sent: Sunday, April 28, 2013 7:48 AM To: OpenSceneGraph Users Subject: [osg-users] osgSim::LighPoint radius Hi Community, I have faced a problem with the _radius from LighPoint. The showcase is to control all of the LightPoint attributes in run tim (dynamiclly change intensity, color ...these work just fine). However the radius can be changed on LightPoint re-creation,only and its can not be changed in run-time. Some hints? Thanks a bunch. Nick -- trajce nikolov nick
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