Thanks Trajce for your nice suggestions I am looking into it. Thanks a lot.


On Wed, May 8, 2013 at 4:40 PM, Trajce Nikolov NICK <
[email protected]> wrote:

> Hi Sujan,
>
> what you are describing is the normal behavior of the Trackball
> CameraManipulator. There are many ways how you can change processing of
> mouse events. Either remove the CameraManipulator
> (view->getCamera()->setCameraManipulator(0)) or inherit from the one
> CameraMainpulator that most suit your needs and override the processing of
> the events (handle method). If you have some specifics about how to handle
> mouse and keyboard events then go for the later, I would guess
>
> Nick
>
>
> On Wed, May 8, 2013 at 10:05 AM, Sujan Dasmahapatra <
> [email protected]> wrote:
>
>> In every example I see in the viewer that left mouse press and move cause
>> it to rotate 3d, middle mouse press move cause it to pan, and left mouse
>> press and move forward backward cause it zoom in and zoom out. How can I
>> override this events. For example I dont want anything to happen on my left
>> mouse. How can I achieve this?. Any help is highly appreciated. Thanks Sujan
>>
>> --
>> Thanks & Regards
>> Sujan
>>
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>>
>>
>
>
> --
> trajce nikolov nick
>
> _______________________________________________
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>
>


-- 
Thanks & Regards
Sujan
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