Thanks Trajce for your nice suggestions I am looking into it. Thanks a lot.
On Wed, May 8, 2013 at 4:40 PM, Trajce Nikolov NICK < [email protected]> wrote: > Hi Sujan, > > what you are describing is the normal behavior of the Trackball > CameraManipulator. There are many ways how you can change processing of > mouse events. Either remove the CameraManipulator > (view->getCamera()->setCameraManipulator(0)) or inherit from the one > CameraMainpulator that most suit your needs and override the processing of > the events (handle method). If you have some specifics about how to handle > mouse and keyboard events then go for the later, I would guess > > Nick > > > On Wed, May 8, 2013 at 10:05 AM, Sujan Dasmahapatra < > [email protected]> wrote: > >> In every example I see in the viewer that left mouse press and move cause >> it to rotate 3d, middle mouse press move cause it to pan, and left mouse >> press and move forward backward cause it zoom in and zoom out. How can I >> override this events. For example I dont want anything to happen on my left >> mouse. How can I achieve this?. Any help is highly appreciated. Thanks Sujan >> >> -- >> Thanks & Regards >> Sujan >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > trajce nikolov nick > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Thanks & Regards Sujan
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