I am trying to translate my objects in scene, when the right mouse button
is pressed. But it is not moving. Pls check the snippet.
[code]
//CSGraphicsView
//.h
class CSGraphicsView : public osgQt::GLWidget
{
Q_OBJECT
public:
CSGraphicsView(QWidget* parent=0);
~CSGraphicsView();
virtual void mousePressEvent(QMouseEvent *e);
virtual void mouseReleaseEvent(QMouseEvent *e);
virtual void mouseMoveEvent(QMouseEvent *e);
};
#endif // GVIEW_H
////////////////////////////////////////////.cpp
void CSGraphicsView::mousePressEvent(QMouseEvent *e)
{
if(e->button()==Qt::LeftButton)
{
QMessageBox msg;
msg.setText("Left Mouse pressed");
msg.exec();
}
else if(e->button()==Qt::RightButton)
{
//QMessageBox msg;
//msg.setText("Right Mouse pressed");
//msg.exec();
ViewerWidget* viewerWid = qobject_cast<ViewerWidget*>(parent());
viewerWid->getView()->getCamera()->setViewMatrix(::osg::Matrix::translate(1000.5,
0.0, 0.0));
}
else if(e->button()==Qt::MiddleButton)
{
QMessageBox msg;
msg.setText("Middle Mouse pressed");
msg.exec();
}
else
return;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//This is my ViewerWidget class
class ViewerWidget : public QWidget, public osgViewer::CompositeViewer
{
Q_OBJECT
public:
ViewerWidget(osgViewer::ViewerBase::ThreadingModel
threadingModel=osgViewer::CompositeViewer::SingleThreaded, osg::Group*
scene=NULL);
osgQt::GLWidget* addViewWidget( osg::Camera* camera, osg::Group* scene );
osg::Camera* createCamera( int x, int y, int w, int h, const std::string&
name="", bool windowDecoration=false );
virtual void paintEvent( QPaintEvent* event );
osgViewer::View* getView();
protected:
QTimer _timer;
osgQt::GraphicsWindowQt* gw;
CSGraphicsView* gView;
osgViewer::View* view;
};
#endif // VIEWERWIDGET_H
//viewerwidget.cpp
ViewerWidget::ViewerWidget(osgViewer::ViewerBase::ThreadingModel
threadingModel, osg::Group* scene) : QWidget()
{
setThreadingModel(threadingModel);
gView = (CSGraphicsView*) (addViewWidget(
createCamera(0,0,100,100), scene ));
QGridLayout* grid = new QGridLayout;
grid->addWidget( gView, 0, 0 );
setLayout( grid );
connect( &_timer, SIGNAL(timeout()), this, SLOT(update()) );
_timer.start( 10 );
}
osgQt::GLWidget* ViewerWidget::addViewWidget( osg::Camera* camera,
osg::Group* scene )
{
view = new osgViewer::View;
view->setCamera( camera );
addView( view );
view->setSceneData( scene );
view->addEventHandler( new osgViewer::StatsHandler );
view->setCameraManipulator( new osgGA::TrackballManipulator );
osg::ref_ptr<osgGA::StateSetManipulator> statesetManipulator = new
osgGA::StateSetManipulator(view->getCamera()->getStateSet());
view->addEventHandler(statesetManipulator.get());
gw = dynamic_cast<osgQt::GraphicsWindowQt*> (
camera->getGraphicsContext() );
return gw ? gw->getGLWidget() : NULL;
}
osg::Camera* ViewerWidget::createCamera( int x, int y, int w, int h, const
std::string& name, bool windowDecoration )
{
gView = new CSGraphicsView(this);
gView->setGeometry(x, y, w, h);
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new
osg::GraphicsContext::Traits;
traits->inheritedWindowData = new osgQt::GraphicsWindowQt::WindowData(
gView );
traits->windowName = name;
traits->windowDecoration = windowDecoration;
traits->x = x;
traits->y = y;
traits->width = w;
traits->height = h;
traits->doubleBuffer = true;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext( new
osgQt::GraphicsWindowQt(traits.get()) );
camera->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
camera->setViewport( new osg::Viewport(0, 0, traits->width,
traits->height) );
camera->setProjectionMatrixAsPerspective(
30.0f,
static_cast<double>(traits->width)/static_cast<double>(traits->height),
1.0f, 10000.0f );
return camera.release();
}
void ViewerWidget::paintEvent( QPaintEvent* event )
{
frame();
}
osgViewer::View* ViewerWidget::getView()
{
return view;
}
[/code]
Please tell me why is it not moving ??.....I want to implement a rotate
functionality on right mouse press button, a pan function on middle mouse
press function and a zoom function on wheel event. Any help is highly
appreciated. Thanks Sujan
--
Thanks & Regards
Sujan
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