Sergey, Thanks for the info on particle systems. I'll dig into it and see what I'm doing with my transforms.
Out of frustration, I had implemented something similar to your suggestion for handling QT resources. I simply read a png directly from the QT resource and then write it out to the drive using a temporary file name. Then I hand my particle system the name of that file. It seems a bit sloppy but it works for now. -Mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54067#54067 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

