Robert,
My fault, I performed an invalid test. My osgviewer.cpp source was
modified, and I did not realize it. It was still overriding
checkNeedToDoFrame(). I retested, and it appears to be working as expected.
Sorry about that.
I will continue testing and report back my findings if I find anything.
Thanks again,
Judson
On 5/29/2013 4:19 AM, Robert Osfield wrote:
Hi Judson,
On 28 May 2013 20:36, Judson Weissert <[email protected]> wrote:
I just got the 3.1.7 developer release built. Running the osgviewer
application with arguments "--run-on-demand --screen 1 dumptruck.osgt"
results in a regression where the viewer does not respond to mouse or
keyboard input (does not render any new frames, does not allow me to exit
via escape, does not respond to 's' for stats, etc). Similar behavior occurs
in my application, but I have not had a chance to run the code in a debugger
yet.
Running the osgviewer application without the --run-on-demand flag appears
to work as expected.
Compiled with Visual C++ 2010, running on Windows 7 (Same machine and
compiler settings as my previous tests).
I just tested:
osgviewer --run-on-demand --screen 0 dumptruck.osgt
And it worked fine. I can't test --screen 1 I don't have a second
display attached right now. I wouldn't expect this to make a
difference. Could you try --screen 0?
Robert.
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