We're working on this ourselves, but we were hampered because our Windows build system was an old Vista box and VS2012 doesn't work on Vista, so we had to roll a new build system...
On Thu, Jun 13, 2013 at 9:17 AM, Jan Ciger <[email protected]> wrote: > Hello, > > I am facing updating of our build system to Visual Studio 2012 and > 64bits. Does anyone have a pre-built dependency pack for OSG for this > combination and doesn't mind to share? It would save me a lot of time > and aggravation :( > > Best regards, > > Jan > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

