Hi Pjotr, On 18 June 2013 15:04, Pjotr Svetachov <[email protected]> wrote: > I tried out your code and it won't load a lot of geometry files even if they > are using fast path. The problem lies in that with the old > Geometry::ArrayData structure you could first set the binding and then the > array. Now you are forced to do this the other way around. The ive reader > (ive::Geometry::read) for instance always first sets the binding and then the > data. And for .osg files it depend on how you structure your file.
I thought I had already recoded the .osg and .ive plugins to avoid setting the binding before applying an array, but I see that I missed this in the .ive plugin, I'm just coding up a solution to this... watch this space :-) Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

