Hi, I create some particle system and try to reuse from time to time but
initial number of particles constantly growing (suspect memory leaks here)
Is there some helper fuction that destroys all particle created before?
ResetTime and   
for(int i=0;i<dustParticleSystem->numParticles();i++)
            dustParticleSystem->destroyParticle(i);
doesn't helps here.
Thank you!

Cheers,
Roman

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