Hello,

I am having a compute pipeline (physics simulation) that ends with a camera 
that renders to an image (for further processing on cpu). I'd like the 
Viewer::frame() to exit only after the image has been rendered to, so that 
update traversal happens after the data has been downloaded to image.

I am familiar with the workings of 


Code:
setDataVariance(osg::Object::DYNAMIC), 



but this unfortunately applies to drawables, not the output image. If I set 
data variance to dynamic, the frame() will wait to process the drawables for 
the camera node, but exit right after, not waiting for the render to image to 
finish. The only way I could figure out, to make it wait, is to set up a dummy 
camera (with dynamic variance) with a render order right after my image-camera. 
That works, but I was hoping there is nicer solution to this problem that I am 
missing.

I was also considering camera PostDraw callback, but it doesn't really solve 
the problem, since the downloaded data won't be available in the next frame 
update travesal.

If anyone can share some experience on this matter, I'd appreciate it. Thanks.

Cheers,
Marko

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=54699#54699





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to