Hi Kim,
Thanks for your reply. Currently , I am doing some research on the 3D
ocean reconstruction. And I think that your materials would be of great
benefit.
Again , I'd like to express my sincere gratitude for you! Thank you very
much!
Sincerely Yours,
ZhangMi
Date: Wed, 19 Jun 2013 10:13:14 +0100
From: [email protected]
To: [email protected]
Subject: Re: [osg-users] Some Algorithms about OSGOcean
Hi ZhangMi,
You can find the majority of the ocean rendering algorithms used in the
following paper:
http://graphics.ucsd.edu/courses/rendering/2005/jdewall/tessendorf.pdf
It's pretty much a straight implementation of that work. The shaders are fairly
run of the mill effects.
Cheers,
Kim.
On 19 June 2013 05:37, WillScott <[email protected]> wrote:
Dear Kim,
I have read some part of the OSGOcean source code. But I don't know
the key algorithms involved in the program.
Can you send me some materials or the websets about the algorithm? I
may need to know more about it.
I am looking forward to your replay.
Sincerely yours,
ZhangMi.
Schools of remote sense and
engineering , Wuhan University , Hubei ,China.
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