Hi Kim,

     Thanks for your reply. Currently , I am doing some research on the 3D 
ocean  reconstruction. And I think that your materials would be of great 
benefit.

     Again , I'd like to express my sincere gratitude for you! Thank you very 
much! 

 

                                                                               
Sincerely Yours,

                                                                                
ZhangMi
 



Date: Wed, 19 Jun 2013 10:13:14 +0100
From: [email protected]
To: [email protected]
Subject: Re: [osg-users] Some Algorithms about OSGOcean


Hi ZhangMi, 


You can find the majority of the ocean rendering algorithms used in the 
following paper:


http://graphics.ucsd.edu/courses/rendering/2005/jdewall/tessendorf.pdf



It's pretty much a straight implementation of that work. The shaders are fairly 
run of the mill effects.


Cheers,


Kim.



On 19 June 2013 05:37, WillScott <[email protected]> wrote:



Dear Kim,
         I have read some part of  the OSGOcean source code. But I don't know 
the key algorithms involved in the program.
         Can you  send me some materials or the websets about the algorithm? I 
may need to know more about it.
         I am looking forward to your replay.
                                                                                
      
                                                    Sincerely yours,
                                                    ZhangMi.
                                                    Schools of remote sense and 
engineering , Wuhan University , Hubei ,China.

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