Hi guys,

some time ago I discoverd that inlining osg::Image data into the native 
OpenSceneGraph serializer formats is possible for the binary format (OSGB), 
only.

Now that we also need to support inling osg::Image data in the .osgt format, I 
am curious to ask why this is currently not supported by the OSG?

As there is at least one Public Domain Base64 encoder/decoder available, one 
might consider including that into OSG and using it to put the binary 
osg::Image data into the osg-text stream.

Thoughts?


Best regards,

Johannes

------------------------
lightweight-replace-engine: A lightweight C++ template based text document 
preprocessor - https://code.google.com/p/lightweight-replace-engine/

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http://forum.openscenegraph.org/viewtopic.php?p=55126#55126





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