On Fri, Jul 5, 2013 at 1:47 PM, Lokesh <lokeshkumar.2...@msit.in> wrote:
> I'm trying to compile openscenegraph-3.1.8 with Qt 5.0.2 using mingw-32
> compiler after configuring with cmake 2.8.11 on windows 7 (basic).
>
> But, in the compilation process i got the following errors :-

I assume you are not trying to use OpenGL ES with Qt on desktop. In
that case that is likely another occurrence of a Qt bug, where they
expect some things to be #defines instead of typedefs - that breaks
their macros. There were similar issues with other compilers too. Try
the latest Qt 5.1, perhaps it is fixed. If not, you can try building
with Visual Studio Express, for that one I have submitted some fixes.

Regards,

Jan
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to