> Osg in Android is not emulator-friendly... and the EGL libraries seem from 
> emulator instead of a proper device. 
> 


Ok, I tried with a Samsung Galaxy S3 Mini (which has the same gpu of Samsung 
Galaxy S3) but the app is still crashing.  :(

This is the log:

Code:

07-08 18:12:30.278: D/libEGL(11086): loaded /system/lib/egl/libEGL_mali.so
07-08 18:12:30.288: D/libEGL(11086): loaded /system/lib/egl/libGLESv1_CM_mali.so
07-08 18:12:30.288: D/libEGL(11086): loaded /system/lib/egl/libGLESv2_mali.so
07-08 18:12:30.298: W/EGLview(11086): creating OpenGL ES 2.0 context
07-08 18:12:30.308: W/dalvikvm(11086): Exception 
Ljava/lang/UnsatisfiedLinkError; thrown while initializing 
Losg/AndroidExample/osgNativeLib;
07-08 18:12:30.308: W/dalvikvm(11086): threadid=11: thread exiting with 
uncaught exception (group=0x41c722a0)
07-08 18:12:30.308: E/AndroidRuntime(11086): FATAL EXCEPTION: GLThread 908
07-08 18:12:30.308: E/AndroidRuntime(11086): 
java.lang.ExceptionInInitializerError
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
osg.AndroidExample.EGLview$Renderer.onSurfaceChanged(EGLview.java:319)
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1511)
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
07-08 18:12:30.308: E/AndroidRuntime(11086): Caused by: 
java.lang.UnsatisfiedLinkError: Couldn't load osgNativeLib: findLibrary 
returned null
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
java.lang.Runtime.loadLibrary(Runtime.java:365)
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
java.lang.System.loadLibrary(System.java:535)
07-08 18:12:30.308: E/AndroidRuntime(11086):    at 
osg.AndroidExample.osgNativeLib.<clinit>(osgNativeLib.java:6)
07-08 18:12:30.308: E/AndroidRuntime(11086):    ... 3 more
07-08 18:12:37.495: I/Choreographer(11086): Skipped 426 frames!  The 
application may be doing too much work on its main thread.
07-08 18:12:37.515: W/SurfaceView(11086): CHECK surface infomation 
creating=false formatChanged=false sizeChanged=false visible=false 
visibleChanged=true surfaceChanged=true realSizeChanged=false 
redrawNeeded=false left=false top=false



[/code]

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http://forum.openscenegraph.org/viewtopic.php?p=55166#55166





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