Hi All, I have gone ahead and made the 3.2 branch, and first 3.2.0 release candidate, you'll now see the following on the openscenegraph.org stable release page:
We are now testing OpenSceneGraph-3.2 release candidate 1 in preparation for upcoming 3.2 stable release due at the end of July. The more testing that the community can provide, across as many platforms and applications as possible the better the final stable release will be so we encourage users to try out this release candidate and provide feedback on how well it works for you and your applications via the osg-users mailing list/forum. Source Code: - Zip file containing source code : OpenSceneGraph-3.2.0-rc1.zip<http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.2.0-rc1.zip> - Subversion tag for 3.2.0-rc1 : svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2.<http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2.0-rc1/> 0-rc1 OpenSceneGraph - Subversion branch for 3.2 series: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2 OpenSceneGraph-3.2 This means I'm now officially in feature freeze, stable release mode, so looking out for bugs and build problems and how best to address them. I only have Kubuntu Linux systems here to test against so will need the community to help out with testing against the full range of platforms and GL/GLES versions that we support. As any problems are highlighted and resolved I'll make further release candidates until we as community feel that 3.2.0 is ready to go. Reports from the community about the OSG compiling and working on your platform are as important as failures at gauging how well we are converging to final 3.2.0 stable release, so please provide feedback good and bad. Please remember we are now in feature freeze so I will not be checking in any new last minute feature additions, new features or significant revisions will go into 3.3.x development series and be rolled in to the 3.4 stable release when it happens. I have updated the version numbers of svn/trunk to 3.3.0 version to signify that this is where future new features will go, but all my efforts for the next weeks will be on the OpenSceneGraph-3.2 branch which will be where the release candidates and final 3.2.0 release will be made from. Merging new features will happen once 3.2.0 is out the door, for now the only changes that will make it into svn/trunk will be bug and build fixes to the 3.2 branch. Thanks in advance for all the testing and debugging and assistance with making 3.2. Cheers, Robert. -
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