On 18 Jun 2013, at 18:09, Joe Lyga <[email protected]> wrote:

> We use the .ac plugin very frequently since it's a great simple editor.  
> Please don't remove it!  AC3D isn't an unsupported application anyway, since 
> the latest version was updated in late 2012.
> 

FlightGear also is totally reliant on AC3D, for better or worse. Personally I 
think it's a terrible format and would like to move to OBJ, but even if other 
contributors agreed with me (and they don't), we could only machine convert a 
portion of the models (many are authored and hosted externally to the project), 
so we would need a loader for some time. Of course we could maintain the loader 
locally inside FlightGear, but it sounds as if others are also using it.

If maintenance work on the loader is necessary for future osg::Geometry 
changes, please let me know, since FG probably has the largest corpus of AC3D 
test data in existence at this point! - much of it generated by other tools 
besides AC3D itself, such as the blender export script or SketchUp exporter 
plugin (which I'm personally guilty of creating).

Regards,
James

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