Hi Robert, I just updated openscenegraph3.2 and everything compiles fine for th android:
========== Build: 1 succeeded, 0 failed, 2 up-to-date, 2 skipped ========== now on to the ndk and adt part. thanks for the fix, Peter robertosfield wrote: > On 23 July 2013 16:21, Robert Osfield < ()> wrote: > > > Do you know if Android supports the Posix API that the non Win32 path > > uses? If so I can checkin the NOT ANDROID and cross my fingers that it'll > > work. > > > > > Rather than wait I've looked up the various #include<> that the osc non Win32 > path uses and these headers all seem to appear in various Android sources so > I'm hopefully it'll work. I've check in the AND NOT ANDROID to svn/trunk and > the OSG-3.2 branch. > > Could you test out the OSG-3.2 branch and let me know how you get on. > > Cheers, > Robert. > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55404#55404 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

