Hi,

I have a small OSG application in which I want to place one of a fixed number 
of spheres at a location determined by a click's intersection with the terrain. 
I am initializing the spheres beforehand. All of this works, with one caveat: 
If I initialize the spheres at or close to the origin, they don't appear when I 
click, even though I am sure their positions (and radii) are changed to the 
appropriate value. If I initialize the spheres close to the middle of the 
terrain, all works as expected. What could cause this sort of behaviour?

Thank you!

Cheers,
Wilbur

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