Hi, I am currently working on my first osg based project. In this project i need to create vehicles consisting of multiple models.
So lets say i will load an airplane. Then the airplane will have a main body, rudders and propellers. Where the rudders and propellers are translated in relation to the body to be at the right positions. Giving a tree of nodes. My problem is if i want to use two instances of the same vehicle i dont want to load the models twise. So what should i do to be able to load the vehicles once and then depending on the user create one or more of each vehicle so that the vehicle instances can move and parts like rudders can be changed differently in each of the instances. So i need to have acces and change the translations in the different instances. Im not sure if i give a clear problem description but i hope someone understands it well enough to give me a hint on how it could be done. Thank you! Cheers, zev ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54013#54013 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org