It would all depend on what you're filling in as the setViewMatrixAsLookAt arguments. Explain how you're calling it.
On Thu, Jul 25, 2013 at 5:52 AM, Alexander Kale <[email protected]>wrote: > Hi, > > This is Alex. I am working on a project for simulation of Micro Air > Vehicle. My application is to have the camera or viewer fixed at some > location say runway and should track the MAV flying by adjusting it's view > angle and area. I tried to use the setViewMatrixAsLookAt function, but the > camera is following the MAV as it is moving. The position and attitude data > I will feed from the simulink model in realtime. > Can anybody suggest me the best way to implement this. > > ... > > Thank you! > > Cheers, > Alexander > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55440#55440 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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