You may have a "stale" .lib around, or be loading a plugin that is linked with the old DLL.
Dependency Walker can tell you what EXEs or DLLs are looking for what DLLs. On Wed, Jul 31, 2013 at 11:31 AM, Phil Oconnor <[email protected]>wrote: > Hi, > > I'm upgrading from 3.1.5 (osg97) to 3.2.0 (osg100). > > I've built osg 3.2.0 successfully, and built my application successfully > with it. (Windows 7, Visual Studio 2010) > > Upon running my app, it crashes citing ot12-Openthreads.dll as the fault > module. However that module is built with osg97. Whereas osg100 builds > ot13-Openthreads.dll. So my question is: why is my app trying to link to > the old ot12 dll instead of the new ot13? My app is indeed looking for and > finding the other osg100 dlls successfully, so why not this one? > > I remove ot12 from the path and it complains that its gone. I suspect > this might be a question about dev studio and c++ building more than an osg > question, but I'm looking into that avenue and going down the rabbit hole > fast. So thought I'd run it by here. > > I've verified that my app takes the correct version of Openthreads.lib as > input. > > Any ideas? > > > Thank you! > > Cheers, > Phil > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55544#55544 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

