Hi Wang, On 27 April 2013 06:45, Wang Yes <[email protected]> wrote: > A texture corresponding to a geometryI texture very much in a osg file, so > there are a lot of geometry, > Now, I want to talk about these geometry combined into a small amount of > geometry, that is to say, a geometry to have more than one texture. > > I use the multi-layered texture, but the texture will affect each other.
It sounds like a texture atlas might be the way to go. There is a utlity osgUtil::Optizer::TextureAtlasBuilder for creating texture atlas so you could look at this or using a modelling tool to manage this. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

