lol ;-) ... Come on. I am trying to wrap it with osg code instead of OpenGL calls (and forgot many things in between the ages)
Nick On Tue, Aug 20, 2013 at 3:00 PM, Robert Osfield <[email protected]>wrote: > > On 20 August 2013 12:54, Trajce Nikolov NICK < > [email protected]> wrote: > >> So Robert, what is the answer? >> > > 42 ;-) > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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