Thanks for your reply.

In my codes, I did declare it as std::String str.

Just simply put String here to illustrate:)


Wojtek wrote:
> Hi,
> 
> 
> Its just a guess, but I believe your call:   text->setText("This is the first 
> line n This is the second line");
> is done implicit conversion to std::string and calling following method:
>   TextBase::setText( const std::string & );
> 
> so in your code I would try declaring str variable as std::string (not a 
> String as you did).
> 
> 
> Cheers,
> Wojtek Lewandowski
> 
> 
> 
> 
> 
> 
> 2013/9/5 Fan ZHANG < ()>
> 
> > Thanks for your reply but it still does not work:(
> > 
> > 
> > 
> > Sebastian Messerschmidt wrote:
> > 
> > > Hi Fan,
> > > 
> > > Could you try:
> > > 
> > > String str = "This is the first line \n This is the second line";
> > > text->setText(str);
> > > 
> > > (note the double )
> > > 
> > > cheers
> > > Sebastian
> > > 
> > > 
> > > > Hi all,
> > > > 
> > > > Sorry to disturb but I have a question about the line breaker 'n'.
> > > > 
> > > > If I use text->setText("This is the first line n This is the second 
> > > > line");
> > > > 
> > > > It works and gets the result as:
> > > > 
> > > > This is the first line
> > > > This is the second line
> > > > 
> > > > But if I read the string from a variable, it does not work, namely,
> > > > 
> > > > String str = "This is the first line n This is the second line";
> > > > text->setText(str);
> > > > 
> > > > The result will be:
> > > > 
> > > > This is the first line n This is the second line
> > > > 
> > > > 
> > > > Anyone knows why and how to deal with it?
> > > > 
> > > > I have to read lots of texts from external files.
> > > > So it is impossible to do it in the first way to directly put the texts 
> > > > there, but to read texts each time.
> > > > 
> > > > 
> > > > 
> > > > Thanks in advance for any kind reply!
> > > > 
> > > > Cheers,
> > > > 
> > > > Fan
> > > > 
> > > > ------------------
> > > > Read this topic online here:
> > > > http://forum.openscenegraph.org/viewtopic.php?p=56110#56110 
> > > > (http://forum.openscenegraph.org/viewtopic.php?p=56110#56110)
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
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> > > >  
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> > > > 
> > > > 
> > > 
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> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=56116#56116 
> > (http://forum.openscenegraph.org/viewtopic.php?p=56116#56116)
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