UNCLASSIFIED Thanks Stephan,
I've only been dabbling in OSG for a week or so but have decent experience in the multi-touch domain. Will have to see how things progress over the next few weeks, hopefully I can eventually contribute back to the project. I've just got the integration packages from Rui Wang, will give it a test tomorrow. Thanks for your help. Mitch. ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Stephan Maximilian Huber Sent: Wednesday, 11 September 2013 4:27 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OSG Multi-Touch input. TouchData [SEC=UNCLASSIFIED] Hi Mitch, There is an implementation for WM_TOUCH in GraphicsWindowWin32, haven't tested it personally. It should be easy to add support for TUIO-touch-events to the existing OscDevice, as TUIO is transported via OSC-messages. There's also a recipe for intercepting TUIO-events via https://github.com/xarray/osgRecipes/wiki, haven't worked with it. The multitouch-trackball-manipulator is not specific to the Apple trackpad, as it works with the TouchData of an osg-event and should be device-independent (I've tested it it on IOS and OS X). But as Christian already noted, the mt-manipulator is more a proof of concept than a stable working one. It's hard to extend the existing manipulators, as they are all modeled with a single pointer device in mind. As you can see multitouch is still in its early stages :-) so any help is very appreciated! cheers, Stephan Am 11.09.2013 um 02:29 schrieb Doran, Mitchell (Student) <[email protected]<mailto:[email protected]>>: UNCLASSIFIED Thanks for the reply, This example seems specific to the Apple Trackpad. It may prove useful yet; though there appears to be no bindings to get either TUIO (touch protocol over UDP) data or WM_TOUCH (Windows) or ABS_MT (Ubuntu) touch events into the osg environment. Its looking like I may have to write my own bindings to get TUIO events recognized. I think I remember seeing somewhere that Stephan had worked on something similiar. Anybody else with any ideas how to get say TUIO events into osg land, what would I need to implement? Mitch. ________________________________ From: [email protected]<mailto:[email protected]> [mailto:[email protected]] On Behalf Of Christian Buchner Sent: Tuesday, 10 September 2013 7:45 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OSG Multi-Touch input. TouchData [SEC=UNCLASSIFIED] there is a MultiTouch camera manipulator in OSG 3.1 and OSG 3.2 which isn't truly practical (zoom is way to sensitive), but it is a good sample on how to process multi touch events. Christian 2013/9/10 Doran, Mitchell (Student) <[email protected]<mailto:[email protected]>> UNCLASSIFIED Hi All, I'm new to Open Scene Graph but have started looking into it in hopes that I can manipulate a scene/camera using touch input; things like rotating and zooming. I've noticed the TouchData class which seems to provide some underlying support for touch based input but I haven't seen much else related to touch. Has the touch within OSG been fully implemented or is this a work in progress? I haven't seen any code that attempts to bridge WM_TOUCH (Windows) or ABS_MT_POS (Ubuntu) to allow these native touch events to be used within OSG projects. Have I missed something, how are we meant to make use of TouchData? Are there any resources or discussions beside the following two? I would like to make use of TouchData and eventually contribute to the OSG project. * http://forum.openscenegraph.org/viewtopic.php?t=7702 * http://forum.openscenegraph.org/viewtopic.php?t=7137 Regards, Mitch Doran IMPORTANT: This email remains the property of the Department of Defence and is subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have received this email in error, you are requested to contact the sender and delete the email. I'm new to Open Scene Graph but have started looking into it in hopes that I can manipulate a scene/camera using touch input; things like rotating and zooming. I've noticed the TouchData class which seems to provide some underlying support for touch based input but I haven't seen much else related to touch. Has the touch within OSG been fully implemented or is this a work in progress? I haven't seen any code that attempts to bridge WM_TOUCH (Windows) or ABS_MT_POS (Ubuntu) to allow these native touch events to be used within OSG projects. Have I missed something, how are we meant to make use of TouchData? Are there any resources or discussions beside the following two? I would like to make use of TouchData and eventually contribute to the OSG project. * http://forum.openscenegraph.org/viewtopic.php?t=7702 * http://forum.openscenegraph.org/viewtopic.php?t=7137 Regards, Mitch Doran IMPORTANT: This email remains the property of the Department of Defence and is subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have received this email in error, you are requested to contact the sender and delete the email. _______________________________________________ osg-users mailing list [email protected]<mailto:[email protected]> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org IMPORTANT: This email remains the property of the Department of Defence and is subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have received this email in error, you are requested to contact the sender and delete the email. _______________________________________________ osg-users mailing list [email protected]<mailto:[email protected]> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org IMPORTANT: This email remains the property of the Department of Defence and is subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have received this email in error, you are requested to contact the sender and delete the email.
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