UNCLASSIFIED

Thanks Stephan,

I've only been dabbling in OSG for a week or so but have decent experience in 
the multi-touch domain.

Will have to see how things progress over the next few weeks, hopefully I can 
eventually contribute back to the project.

I've just got the integration packages from Rui Wang, will give it a test 
tomorrow.

Thanks for your help.

Mitch.

________________________________
From: [email protected] 
[mailto:[email protected]] On Behalf Of Stephan 
Maximilian Huber
Sent: Wednesday, 11 September 2013 4:27 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG Multi-Touch input. TouchData [SEC=UNCLASSIFIED]

Hi Mitch,

There is an implementation for WM_TOUCH in GraphicsWindowWin32, haven't tested 
it personally.

It should be easy to add support for TUIO-touch-events to the existing 
OscDevice, as TUIO is transported via OSC-messages.

There's also a recipe for intercepting TUIO-events via 
https://github.com/xarray/osgRecipes/wiki, haven't worked with it.

The multitouch-trackball-manipulator is not specific to the Apple trackpad, as 
it works with the TouchData of an osg-event and should be device-independent 
(I've tested it it on IOS and OS X). But as Christian already noted, the 
mt-manipulator is more a proof of concept than a stable working one. It's hard 
to extend the existing manipulators, as they are all modeled with a single 
pointer device in mind.

As you can see multitouch is still in its early stages :-) so any help is very 
appreciated!

cheers,

Stephan


Am 11.09.2013 um 02:29 schrieb Doran, Mitchell (Student) 
<[email protected]<mailto:[email protected]>>:


UNCLASSIFIED

Thanks for the reply, This example seems specific to the Apple Trackpad.

It may prove useful yet; though there appears to be no bindings to get either 
TUIO (touch protocol over UDP) data or WM_TOUCH (Windows) or ABS_MT (Ubuntu) 
touch events into the osg environment.

Its looking like I may have to write my own bindings to get TUIO events 
recognized.

I think I remember seeing somewhere that Stephan had worked on something 
similiar.

Anybody else with any ideas how to get say TUIO events into osg land, what 
would I need to implement?

Mitch.

________________________________
From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Christian 
Buchner
Sent: Tuesday, 10 September 2013 7:45 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG Multi-Touch input. TouchData [SEC=UNCLASSIFIED]


there is a MultiTouch camera manipulator in OSG 3.1 and OSG 3.2 which isn't 
truly practical (zoom is way to sensitive), but it is a good sample on how to 
process multi touch events.

Christian



2013/9/10 Doran, Mitchell (Student) 
<[email protected]<mailto:[email protected]>>
UNCLASSIFIED


Hi All,

I'm new to Open Scene Graph but have started looking into it in hopes that I 
can manipulate a scene/camera using touch input; things like rotating  and 
zooming. I've noticed the TouchData class which seems to provide some 
underlying support for touch based input but I haven't seen much else  related 
to touch. Has the touch within OSG been fully implemented or is this a work in 
progress?

I haven't seen any code that attempts to bridge WM_TOUCH (Windows) or 
ABS_MT_POS (Ubuntu) to allow these native touch events to be used within OSG  
projects. Have I missed something, how are we meant to make use of TouchData?

Are there any resources or discussions beside the following two? I would like 
to make use of TouchData and eventually contribute to the OSG  project.


  *           http://forum.openscenegraph.org/viewtopic.php?t=7702
  *           http://forum.openscenegraph.org/viewtopic.php?t=7137




Regards,
Mitch Doran

IMPORTANT: This email remains the property of the Department of Defence and is 
subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have 
received this email in error, you are requested to contact the sender and 
delete the email.


I'm new to Open Scene Graph but have started looking into it in hopes that I 
can manipulate a scene/camera using touch input; things like rotating  and 
zooming. I've noticed the TouchData class which seems to provide some 
underlying support for touch based input but I haven't seen much else  related 
to touch. Has the touch within OSG been fully implemented or is this a work in 
progress?

I haven't seen any code that attempts to bridge WM_TOUCH (Windows) or 
ABS_MT_POS (Ubuntu) to allow these native touch events to be used within OSG  
projects. Have I missed something, how are we meant to make use of TouchData?

Are there any resources or discussions beside the following two? I would like 
to make use of TouchData and eventually contribute to the OSG  project.


  *           http://forum.openscenegraph.org/viewtopic.php?t=7702
  *           http://forum.openscenegraph.org/viewtopic.php?t=7137




Regards,
Mitch Doran

IMPORTANT: This email remains the property of the Department of Defence and is 
subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have 
received this email in error, you are requested to contact the sender and 
delete the email.


_______________________________________________
osg-users mailing list
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IMPORTANT: This email remains the property of the Department of Defence and is 
subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have 
received this email in error, you are requested to contact the sender and 
delete the email.

_______________________________________________
osg-users mailing list
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http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


IMPORTANT: This email remains the property of the Department of Defence and is 
subject to the jurisdiction of section 70 of the Crimes Act 1914. If you have 
received this email in error, you are requested to contact the sender and 
delete the email.
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