@Robert, would it be possible to call 

Code:

         if (osgDB::Registry::instance()->getSharedStateManager())
              
osgDB::Registry::instance()->getSharedStateManager()->share(databaseRequest->_loadedModel.get());




in the db loading thread scope instead of during the scene update? This would 
not resolve the problem of lengthy share operations, but at least would move 
the time consumption into the db thread instead of the scene-update...

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=56493#56493





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