Hi David and all,
  thank you for taking your time to answer this. To make things clear, I am 
using self-written subclasses of the "Effect" class (from the osgFX namespace).

Simply adding the second pass to the transparent bin did not help.

Though I have to admit I do not have the expertise (yet) to understand the 
interaction between multi-pass and multi-bin.

I suspect that I need a transparency effect in two passes, not in one pass.
This would explain why the single pass transparency occludes my second pass of 
the other effect node, right?

I would like to understand this a bit more, before I start trying things out, 
so my question are:
1. how do multi-pass and multiple bins play together?
2. if have nodes using two-pass rendering, does my transparency effect node 
also need two-pass (AND transparent bin) in order to take effect OVER the other 
effect nodes?

As another hint: I am also using the built-in osgFX::Scribe node which suffers 
from the effect, that the scribed nodes gets completely occluded by the 
"transparent" wall (left, in the attached screenshot scribe-gets-occluded.png).

Thank you!

Cheers,
  Florian

Links I found (relevant?):
http://forum.openscenegraph.org/viewtopic.php?t=11180
http://forum.openscenegraph.org/viewtopic.php?t=12791

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=56559#56559




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