Hi forum,

If i declare a osgViewer::Viewer , how many Graphics Context does it return . I 
read from somewhere that OSG creates separate context for each window.

Does it also return several contexts even if i declare 
osgViewer::ViewerBase::setThreadingModel( osgViewer::ViewerBase::SingleThreaded 
) ?


I need a single OSG/OpenGL context. Any idea how to extract it ?

I was thinking subclass the osg::GraphicsOperation and override the realize 
operator where i shall get only one osg::GraphicsContext as follows:


Code:

void Context::operator() (osg::GraphicsContext *gc)
{
..............
..............
}




Is that the current context or i have to make it current with 
gc->makeCurrent()? 
I need to do some initialization for single OSG graphics context.

Thanks,
Sajjadul

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