I'm using osgSim::LineOfSight to do calculations in an app with no GUI.  
Everything's working well, except the memory usage keeps growing to the point 
that it exceeds 4 gigs and crashes.  A majority of the time, it's allocating 
memory in osgTerrain::GeometryTechnique::generateGeometry when it crashes.  How 
would I go about un-generating geometry to keep my memory usage under control?

    [email protected]<mailto:[email protected]>
    (who will be ridiculously grateful for any help he gets)

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