I'm using osgSim::LineOfSight to do calculations in an app with no GUI.
Everything's working well, except the memory usage keeps growing to the point
that it exceeds 4 gigs and crashes. A majority of the time, it's allocating
memory in osgTerrain::GeometryTechnique::generateGeometry when it crashes. How
would I go about un-generating geometry to keep my memory usage under control?
[email protected]<mailto:[email protected]>
(who will be ridiculously grateful for any help he gets)
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