"Tony Vasile" writes:

> Hi,
>
> Does anyone have an example of seeing the world through a telescope or
> a periscope? That is you have most of the screen black and a small
> view port which tracks the camera and can used to see object in the
> scene.
>
Hi Tony,

just use a regular camera and a texture for the periscope.  The osgHUD
example can be of great help.

-- 
Alberto

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