Hi Kim,

yes, it is possible. One way is to write a NodeVisitor and to launch it on
each loaded tile (in readCallback). This NodeVisitor shell collect the
lightPoint structures - have a look in osgSim project what is the
representation of the OpenFlight lightpoints. Then you have a handle of it
and you control it in a way you want

Nick


On Fri, Nov 1, 2013 at 7:38 AM, Kim JongBum <osgfo...@tevs.eu> wrote:

> Hi, guys
>
> i m trying to develop flight simulation with osg.
>
> for the airport, i load .txp(terrain) with .flt(airport).
> and there are black-out(BO) at the airport runway.
> for more information, i attached the pciture of black-out(BO) of airport
> runway.
>
> so my question is
> is it possible to control the black-out(BO) of airport runway(light
> control)?
> i want to turn on(or off) the light.
>
> Thanks in advance guys ; )
>
> Cheers,
> Kim
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=57036#57036
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/blackout_airport_runway_211.jpg
>
>
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>



-- 
trajce nikolov nick
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