HI Ale,

On 4 November 2013 17:43, Ale Maro <[email protected]> wrote:

> At the moment the only part I have not separated from osg layer are
> transformations so I will need to modify manipulators.


The camera manipulators only modify the viewer's Camera's view matrix, and
then it's only be the viewer pulling the values and setting them, which you
can override by subclassing from Viewer if you so wish.  They don't effect
the scene graph.

The osgManipulator's can modify the scene graph but there is a callback
mechanism there which you could use to watch for changes.

Other parts of the OSG like osgParticle, osgAnimation and transform
callbacks don't provide a mechanism to track changes, but they are self
contained and you may not need to track the changes.  It really depends
upon what you need to track changes for.

Robert.
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