Hi,

Does any shadow mapping technique in osgShadow support multiple lights?  I have 
seen some commit logs and list messages hinting at this functionality, but no 
solid information.

http://osdir.com/ml/osg-users/2011-08/msg00413.html
http://trac.openscenegraph.org/projects/osg//changeset/12782/OpenSceneGraph/trunk/include/osgShadow/ViewDependentShadowMap

Simply putting two LightSources in the scene with ViewDependentShadowMap didn't 
help.

Thanks,

--
Mustafa Kabak
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