robertosfield wrote: > > It is starting to sound a bit like a driver bug. > > > Does the texture get applied to the whole scene? > > > One thing you could try is to only apply the problem texture to a specific > geometry and make sure the texture unit it's applied is disabled for the rest > of the scene. >
The texture is not applied to the entire scene, only to certain geometries. Both kinds of geometries are showing this flickering behavior. I tried downloading the latest driver from Intel's web site, but it made no difference. I will try adding a video card to see if that helps. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57244#57244 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

