Awesome work!
On Thu, Nov 21, 2013 at 7:49 AM, Tomlinson, Gordon < gtomlin...@overwatch.textron.com> wrote: > Congrats Glenn > > > > > > > > G. > > > > *Gordon Tomlinson - TeamRV* > *Sustainment Manager/Chief Engineer**(RemoteView)* > > *Overwatch* > > > *An Operating Unit of Textron Systems ** [image: rv4-2]* > > __________________________________________________________ > > > > *From:* osg-users-boun...@lists.openscenegraph.org [mailto: > osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Glenn Waldron > *Sent:* Thursday, November 21, 2013 9:30 AM > *To:* OpenSceneGraph Users > *Subject:* [osg-users] osgEarth 2.5 released! > > > > Friends, > > > > The osgEarth team is proud to announce the release of Version 2.5! > > > > osgEarth is a cross-platform Terrain and Mapping SDK built on top of > OpenSceneGraph. Visit http://osgearth.org to get started. > > > > Head right over to the repo tag and release notes for 2.5 on GitHub: > > https://github.com/gwaldron/osgearth/releases/tag/osgearth-2.5 > > > > Peruse the online documentation: > > http://docs.osgearth.org/en/latest/ > > > > Enjoy!! > > > Glenn Waldron / Pelican Mapping / @glennwaldron > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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