On 11 December 2013 13:49, Sebastian Messerschmidt <
[email protected]> wrote:

>  Mmh, thats more or less what I do. I use a MatrixTransform setup from
> the pick-position and place my model below.  Is this what you meant by
> local origin?
>

A local origin simply means that the model is created relative to a local
(0,0,0), typically at the centre of the object or one corner.

The MatrixTransform will provide the rotation and translation of the object
into world coordinates, just make sure you use doubles in the maths you use
to compute the matrix.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to