Hi,

I was wondering if anyone has any examples or recommendations to customising 
(replacing) the WndProc in GraphicsWindowWin32? I know how to do it in the 
general case, but some of the code in GraphicsWindow32 makes me wonder if there 
are some special restrictions or a standard approach. (Eg, subclassing 
GraphicsWindowWin32, but I’m unfamiliar with if that is possible and if so how).

(I need to over-ride the non-client-area handling in the default WndProc, since 
it is interfering with my cursor code which is (trying to) bypass the OSG 
handling - as soon as the mouse moves into the NC area the default WndProc is 
resetting things)

Kind regards,
James

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