CD _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
I need to load a model and traverse the scene graph and dump all the
textures to individual files. I assume I would do this with a
NodeVisitor but it is unclear to me how to get the texture data/filename
etc. I assume I would need to get the stateset, if it exists, from each
node, then get the texture. I haven't found example code to do this.
Can anyone point me to some example code?
- [osg-users] Traverse Scenegraph and dump textures Conan
- Re: [osg-users] Traverse Scenegraph and dump ... Sebastian Messerschmidt

