I am having a problem with setting up swap group using OSG 3.2 on windows 7. I am running the program on a system with 2 Quadro K5000s, with a sync card. I am setting the swap group to 1, and setting swapGroupEnabled to true for the graphics context traits. I have a single graphics context with a single window. I have traced through the app I get no errors when it sets up the window, every thing look good at this point.
The problem is the I get a hang on the swap buffers. It hanging on the windows system call. I have run the NVidia sample program that sets up swap groups and GPU affinity, this program runs fine without hanging. I am kind of stuck here, does any one have any advice? Thank you! Cheers, David ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56511#56511 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

