It would also help if you could show us a more zoomed-in view of your terrain. It's hard to see what's going wrong.
On Wed, Feb 26, 2014 at 2:28 AM, Trajce Nikolov NICK < [email protected]> wrote: > Hi Srikanth, > > I have some time now these days to help you. If you could post your code > and the terrain model I can look at it. Feel free to use my email > > Nick > > > On Wed, Feb 26, 2014 at 6:41 AM, Srikanth Prahlad <[email protected]>wrote: > >> Hi, >> >> The screen shot has been taken from a far off pint to show entire terrain. >> ... >> >> Thank you! >> >> Cheers, >> Srikanth >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=58381#58381 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > > -- > trajce nikolov nick > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training * Consulting * Contracting 3D * Scene Graphs (Open Scene Graph/OSG) * OpenGL 2 * OpenGL 3 * OpenGL 4 * GLSL * OpenGL ES 1 * OpenGL ES 2 * OpenCL Digital Imaging * GIS * GPS * osgEarth * Terrain * Telemetry * Cryptography * Digital Audio * LIDAR * Kinect * Embedded * Mobile * iPhone/iPad/iOS * Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

